So, at the time of writing, we have two general concepts for the Manager character, in terms of the general visual design.
As you can see in the image below, we have one that looks more humanoid, with a second that's more rectangular, reminiscent of PC hardware itself along with a different take on facial expressions, the latter not using eyes and utilising classic imagery based on context. For example, rather than an angry face when hit by an enemy attack, it'll show the classic representation of swears one might see in works such as TinTin and Lucky Luke.
So we want to know, which concept do you prefer? Bear in mind that these are just that, concepts, so things are subject to change with either design, but we'd like your opinion so let us know in the comments!